SteamVR - January 2025
Steam Link
Steam - Fall 2022 / Xbox (Gamepass) - Spring 2023
We had to port over 3 years of legacy single-player codebase to a multiplayer paradigm,
and do it in a way that would not break the existing story mode systems.
The senior developer and I created a clean unity project to prototype our implementation,
then successfully transferred those ideas to the production codebase
I'm a programmer, so I am naturally a bit weird. This means I consider spending 48 hours making a video game to be a relaxing activity